When The Matrix hit the cinemas back in 1999 it started a minor revolution with its use of so-called “Bullet time” — a freeze-frame technique in which the action could move round a momentarily frozen ...
From his earliest gaming memories playing Spyro 2 on the PlayStation, to being obsessed with the swing-out animations in Marvel's Spider-Man, Cameron has always been, and continues to be, in love with ...
Frank Martin is a comic writer and author who is not as crazy as his work makes him out to be. He's written the one-shot comics Macabre Motel and Grimm Space as well as the 2-part stories Polar ...
The Matrix ' became a hot topic, and the expression 'when time is slow or still, only the camera continues to move in a circle around the main character' is called 'bullet time'. , which has been used ...
Bullet time has been around since at least the first Matrix movie (actually there was a Gap ad before that), and despite it being an oft-used cinematic technique, it still hasn’t gotten old. [Jeremiah ...
There are few video game skills as memorable as Max Payne’s bullet time. The trick brought the thrill of 1999’s The Matrix to video games, letting players slow down time and send Max flying through ...
When someone thinks about Max Payne, they don't think multiplayer. After all, the first two games in the series didn't support anything beyond a single-player campaign. So when Rockstar announced that ...
When Eddie Alcazar was growing up, his favorite game was Street Fighter. And now, he’s taken that love and integrated it deeply into his new animated series Bullet Time. Alcazar, who spent years ...
Bullet Time is the series' core combat mechanic in which everything around Max Payne slows down but Max continues to respond to controls in real time. That means everything but the player's aiming ...
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