NVIDIA did the latter with its RTX Mega Geometry tech, and now Microsoft is bringing those gains to the larger DirectX ...
Microsoft has released a DirectX feature that helps game developers understand why graphics cards crash during gameplay. AMD ...
AMD GPUOpen says Radeon support is in place for Microsoft’s latest DirectX 12 Agility SDKs, including 1.620 retail features and 1.722-preview DXR additions. For teams shipping on DX12, the practical ...
Microsoft has announced that neural rendering capabilities are coming to DirectX soon. Cooperative vector support, as it’s called, will lead to “cross-platform enablement of neural rendering ...
Microsoft's DXR update reduces acceleration structure build times from 788 ms to 3.11 ms in a Radeon RX 9070 test. The ...
Microsoft detailed Clustered Geometry and a companion feature called Partitioned TLAS on its DirectX developer blog this week ...
Microsoft's DirectX Raytracing update boosts a Radeon RX 9070 sample from 1.2 to 79 FPS, but that 66x gain won't translate ...
Microsoft has announced that it will hold its Game Stack Live event on April 21st. During that event, the team will reveal its DX12 “Agility” SDK, as well as some new DirectX 12 features. As ...
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There's been a great deal of confusion over what it means to support various DirectX 12 feature levels and how this relates to various GPUs from AMD, Intel, and Nvidia. AMD and Nvidia have been ...