Today NVIDIA announced a new driver release bringing compatibility with its latest Gameworks VR 1.1, which in turn brings with it multicast GPU acceleration for OpenGL applications. NVIDIA’s Gameworks ...
This driver is aimed at developers to start coding to the new OpenGL 3.0 and GLSL 1.30 features. These features are not enabled by default. They can be enabled using ...
Sometimes, while trying to open an app using Remote Desktop from a different Windows 11/10 system, the following error message appears – Sorry, the version of ...
** Yes, yes, we've all seen the benchmarks from Valve. It's one data point from one company's single engine, and the comparison is between not just APIs but implementations; it's entirely possible ...
Most of the focus at Nvidia's Games Developers Conference (GDC) event has been focused on DirectX, but a rare three-way presentation between Nvidia, Intel, and AMD has emphasized that Microsoft's API ...
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