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Blender tutorial - Make cartoon cupcake using Geometry Nodes and procedural materials #oe287
#OctopusEffects, #Blender Here is a tutorial for making a cartoon cupcake for Blender 3.2. Use basic operations to create cups and cakes. The part about the star using the procedure in Geometry Nodes.
Abstract: In the domain of game artificial intelligence, tutorial systems have seen limited advancement despite their critical role in onboarding players. Traditional tutorials often neglect ...
This project was created for learnig purposes. It uses compute shaders to generate random terrain and tesselation shader to render it in high resolution. Terrain is generated in compute shaders for ...
This project is a lightweight voxel engine built without relying on third-party game engines. It implements a block-based 3D world with procedural terrain generation, dynamic lighting, and interactive ...
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