The ubiquitous ball spline. Basically, it is a type of mechanical element used in a variety of industrial applications where precise movement and alignment is required, like machine tools, robot arms ...
Unreal Engine 5.7 is here, bringing you the tools you need to build expansive, lifelike worlds filled with rich, beautiful details, and cleanly render them in real time at high fidelity on ...
A new version of Unreal Engine 5 has launched, further boosting development efficiency with a range of workflows integrated directly into Unreal Editor, while enabling creators to build and render ...
Ball splines are sometimes misunderstood in the intricate landscape of high-precision engineering. For one, they can be mischaracterized as fragile, or ill-suited for heavy loads. But these innovative ...
Marco D'Alelio is a writer from the United States. He has been writing about the games industry for over three years and achieved a degree in game design in 2023. Marco writes for Game Rant out of ...
Game preservation, or lack thereof, is a hot topic among gamers and developers at the moment. So it’s good to hear that the owners of an important bit of gaming history are both aware that their games ...
GameSpot may get a commission from retail offers. Released in 1998, Unreal and its 1999 multiplayer-focused follow-up made a splash at a time when FPS titles and online multiplayer were beginning to ...
GameSpot may get a commission from retail offers. Seemingly out of nowhere, Microsoft announced a major shakeup for its flagship Halo series in early October 2024. The series steward 343 Industries is ...
Microsoft has been curiously silent about the future of Halo for a long while now, even as it has detailed its other exclusive titles and brought back classic series like Gears of War. But now we know ...
Sweeney has big plans for this joint Unreal-Fortnite metaverse future, and is spending big bucks to see it happen. When you purchase through links on our site, we may earn an affiliate commission.
Callum is a seasoned gaming managing editor for a number of publications and a gamer who will always try to shine a spotlight on indie games before giving AAA titles the time of day. He loves nothing ...
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