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Xbox has decided to skip physical disc releases for its three upcoming first-party games but will release disc editions for ...
2026 is shaping up to be a massive year for Xbox nostalgia with the 25th anniversary seeing the planned release of a new Fable, Forza, Gears of War: E-Day, and rumored Halo: Combat Evolved remaster.
Retail listings for both The Outer Worlds 2 and fellow Xbox Game Studios title Ninja Gaiden 4 have been spotted at Best Buy, ...
It appears that indie devs were needlessly missing out on selling their games on Xbox. There seems to be a widespread perception that Microsoft has given up on physical games, especially for Xbox.
Microsoft is raising the price of Xbox Series X|S consoles ... the price of some of its new first-party games to $79.99, and that will apply to both physical and digital versions.
Nintendo, PlayStation, and Xbox did not respond to requests for comment on their future plans for physical media. While physical media sales are on the decline, New York University games professor ...
On the other hand, Xbox seems to be taking a fully ... toward a completely digital platform. The Decline of Physical Media: Are Disc-Based Games on Their Way Out? With digital gaming on a rather ...
Rahul Majumdar is a contributing entertainment reporter based in Mumbai, India. His focus is reporting on video games, film, and TV. He has extensive knowledge of India's games and film industries ...
The rate of decline in US physical video game software spending accelerated ... There is a digital-only version of the PS5 and the Xbox Series S has no disc drive, nor does the new PS5 Pro ...
We've known about the decline of physical game sales for quite some time, but according to the latest numbers from Circana's Mat Piscatella, this downward trend accelerated in 2024 (thanks ...
Things aren't looking good for physical game collectors, as it appears that sales for physical copies have halved in the US over the past four years. The rate of decline in US physical video game ...
Physical game sales have dropped by more than half since 2001 and are now over 85 percent lower than the peak in 2008. "The rate of decline in US physical video game software spending accelerated ...